The Pistol is the default secondary weapon for the Scout and Engineer. It is a stylized semi-automatic pistol with a hair trigger that fires bullets from a magazine.

7.99$

The Weight Room Warmer is a community-created cosmetic item for the Scout, Demoman, and Heavy. It gives the class a team-colored hoodie that goes under their bandoliers and vests. Each sleeve shows the classes’ respective emblems, and has two white stripes going down its length.

8.14$

The Backburner is an unlockable primary weapon for the Pyro. Its appearance is very similar to the default Flame Thrower, with the exception of a team-colored part on the front of the weapon that resembles a dragon’s head.

8.27$

The Troublemaker’s Tossle Cap is a community-created cosmetic item for the Scout. It is a slightly baggy, team-colored winter cap or beanie.

8.39$

A memento from an age long past, this crate is purely decorative and can no longer be opened.

8.57$

This crate is special. Its contents are unknown and requires a Mann Co. Strongbox Key to unlock. This crate contains a chance for an Exceedingly Rare Series #3 Unusual Hat!

8.57$

The Market Gardener is a community-created melee weapon for the Soldier. It is an entrenching shovel with a tan wooden handle fastened with green metal.

8.59$

The Sun-on-a-Stick is a promotional melee weapon for the Scout. It is an ornate jet-black mace with orange veins, topped with a glowing fiery orb and black spikes.

8.79$

The Quickiebomb Launcher is a community-created secondary weapon for the Demoman. It is a black, sleek stickybomb launcher with a wooden foregrip and stock, and a belt wrapped around the drum-shaped magazine. A piston-like wooden and metal charging handle sits above the base of the stock, directly attached to the back of the barrel.

8.89$

The Dragon’s Fury is a primary weapon for the Pyro. It is a black-and-team-colored flamethrower with a large, wide barrel, a cylindrical gas tank, and pneumatic tubing on the side. A visible pressure gauge is built into the side of the weapon; the gauge’s meter is affected by firing the weapon or using a compression blast.

8.92$

The Shotgun is the default secondary weapon for the Soldier, Pyro, and Heavy, and the default primary weapon for the Engineer. It is a pump-action, sawed-off shotgun.

8.99$

Ali Baba’s Wee Booties are a community-created primary weapon for the Demoman. They are a pair of steel pointed boots, curved up at the tip, that replaces the Demoman’s standard boots. They are functionally identical to the Bootlegger.

8.99$