Scout
He is the fastest and most mobile mercenary on the battlefield unassisted. Carrying a Scattergun, a Pistol, and a Bat, the Scout is an ideal class for aggressive fighting and flanking.
He is the fastest and most mobile mercenary on the battlefield unassisted. Carrying a Scattergun, a Pistol, and a Bat, the Scout is an ideal class for aggressive fighting and flanking.
The Cockfighter is a promotional cosmetic item for all classes. It is based on the headwear worn by Maxwell from the Scribblenauts series of video games; a team-colored combed hood and a silver headset.
17.63$The Mountebank’s Masque is a community-created cosmetic item for the Scout. It gives the Scout a team-colored checkered nightcap, along with a small team-colored scaramouche mask. The back of the hat moves around in movement.
18.47$The Soda Popper is a community-created primary weapon for the Scout. It is a broken double-barrel shotgun similar to the Force-A-Nature, featuring several black bands around the stock and front as well as a band near the trigger guard, and slit barrels. A can of Crit-a-Cola is fitted underneath as a makeshift handguard.
19.79$The Corpse Carrier is a community-created cosmetic item for the Scout. It is a “carry me”-style costume with a fake cut-off lower half of the Scout’s body, with a spine sticking out from the bloody torso and a fake team-colored Scout dummy that gives the impression of it carrying the disembodied upper half.
20.55$The Shortstop is a community-created primary weapon for the Scout. It is a four-barreled derringer-style peppergun fitted with pearl grips.
22.39$The Holy Mackerel is a community-created melee weapon for the Scout. It is a fish, presumably a mackerel, wrapped in faded, dirty newspaper and tied with a rubber band. The end of the newspaper is shaped for easy handling. The Festive version replaces the newspaper with gift wrap, and places five small, team-colored lights around the handle, as well as one large one in the fish’s mouth. The Festivized version of the Holy Mackerel is similar to the default, with nine small team-colored festive lights wrapped around it with a battery pack charging the lights. While the Scout is moving, the Holy Mackerel bends around, depending on your direction.
22.59$The Spine-Chilling Skull is a cosmetic item for all classes. It is a demonic, gray skull with sharp teeth and curled ram horns, with the sockets positioned at the wearer’s eyes.
25.50$The Essential Accessories are a promotional cosmetic item for the Scout. It is the socks, shoes, and wristbands worn by Bullseye from the video game Monday Night Combat; a pair of green and white shoes, complete with white socks and wristbands with green and yellow stripes.
25.69$The Unarmed Combat is a community-created melee weapon for the Scout. It is the limp right arm of a team-specific Spy, with a ripped glove and a protruding bone that serves as a handle.
25.89$The C.A.P.P.E.R is a community-created secondary weapon for the Scout and Engineer. It is a retrofuturistic ray gun with team-colored fins and a well-worn, metallic, team-colored body, implying extensive use. It has a small antenna protruding from the front of the gun and a long silver wire down the lower half of the weapon, which leads to a small rocket exhaust. The C.A.P.P.E.R uses AA batteries as ammunition instead of the standard Pistol magazine.
29.62$The Flak Jack is a community-created cosmetic item for the Scout. It is a gray and green army vest featuring a short bandoleer of rifle rounds on the strap of the Scout’s backpack.
32.62$The Spooky Head-Bouncers are a community-created cosmetic item for all classes. They are a black headband with two springs with a Halloween-themed ornament at the top.
35.94$